"Super Mario Run" first iPhone game Nintendo has finally arrived on Thursday. It is a smart and fun - game long have Mario fanbo...
"Super Mario Run" first iPhone game Nintendo has finally arrived on Thursday.
It is a smart and fun - game long have Mario fanboys happy . That is, when it is estimated that had the same kind of effect "Pokemon Go" who earlier this year, it would be very wrong.
Nintendo / Apple
Let us be clear: "Super Mario Run" is a fun game, but it is not as "Pokemon Go" change your current lifestyle fact.
You can know your friends how advanced that it in terms of their own progress, but unlike "Pokemon Go", this game will not be encouraged to ask in "Super Mario Run" to get more and meet other game, playing together, or keep the game open in your pocket while you're not playing.
"Super Mario Run" has a social aspect - a mode "Toad Rally" is called, is the closest thing to a multiplayer - experience in which you compete recorded against the best performance by the approach of other players and race - but the game is not inherently social such as "Pokemon Go".
AP Photo / Nati Harnik
If you think about it, the real game "Pokemon Go" is secondary to the social experience. The game itself is very simple and repetitive - throwing a ball to a creature, creatures catch enough (or go with them long enough) to develop and, a new Pokémon to give your collection. Complete your collection. There.
The real magic in "Pokemon Go", however, is to know , as it in the played Psychology in the world - the need to catch them and to complete a collection of a very powerful device - and make unique social experience is in the created real world.
Remember this video? If "Pokemon Go" launched this summer to life, we witnessed several occasions in which hundreds of people swarming a public space - the New York City Central Park, for example - to catch only a rare Pokémon. In fact, as "Pokemon Go" is played, you can see all the same Pokémon in nature that anyone can, it's easy to compare with other libraries and easier to coordinate with others to things like hunting and safari - group, which tried my colleague Alex Heath (and enjoyed) earlier in this year .
"Pokemon Go" only to find Pokémon in the real world - that is, you can not play this game, while in the real world. You can not play on the couch all day - well, you could, but it would be very boring and unproductive be because only the products are met and to find new Pokémon as you walk. That's partly why so many amazing stories about people hear in all those , who are depressed , a renewed effort will feel the momentum "Pokemon Go" outside.
With "Super Mario Run", but you can play all day fully on the couch. No need to walk or take the real world to explore certain parts of the game to access. You do not need to interact with others. It's just a game. You play and you're done.
Also note: As my colleague Ben Gilbert has discovered , "Super Mario Run" can be completed in about three hours. Of course you can play levels again and again, but nothing happens when you do these things.
"Pokemon Go", now do not take to complete hours; it is a matter of days. To complete the collection Pokémon is literally spend dozens of hours, if not hundreds, to begin during the game, walking around monsters and develop. My colleague Chris Snyder actually caught all original 142 Pokémon in the game, but he spent about 37 consecutive days are .
Nintendo
Finally, one of the reasons, "Super Mario Run" is not captured "Pokemon Go" is due to how the money is made. "Pokemon Go" is a free game - making it more accessible to a wider audience - which is driven by micro-transactions, which means that you can pay to unlock items constantly that will help in the game, but you should not do. (I've played dozens of hours "Pokemon Go" and I've never spent a penny.)
"Super Mario Run" has a free demo that can play the first three levels and includes two of the three modes of play, but requires you to pay $ 10, if you want the full experience. There will be many people give that to pay $ 10 for an application does not, which limits the total number of players who will pick up this game, and reduces the possibility that it is a cultural phenomenon that than to "Pokémon Go."
Both mobile games have generated a lot of hype in this year; after all, Mario and Pokemon are two of the biggest video game - franchises all the time . But if you "Super Mario Run" think has a chance to "Pokemon Go" to darken - collected regarding downloads, or the money, or cultural impact - think again.